設定攝影機的拍攝點、角度、距離等
事件 | 內容 | 說明 |
---|---|---|
Apply Camera Object (Timed) | Apply Method Camera Object for Player over Time seconds | 套用指定攝影機(全部套用/只套用視角而不移動視窗),指定完成時間 *若在套用時玩家點滑鼠,則會停止攝影機的套用 *按Insert/Delete可解除套用 |
Pan Camera (Timed) | Pan camera for Player to Point over Time seconds | 移動攝影機中心至指定點,於指定時間內完成 *若在套用時玩家點滑鼠,則會停止攝影機的套用 |
Pan Camera With Interpolated Height (Timed) | Pan camera for Player to Point with height Z above the terrain over Time seconds | 移動攝影機中心至指定點及高度,於指定時間內完成 *若在套用時玩家點滑鼠,則會停止攝影機的套用 |
Pan Camera As Necessary (Timed) | Pan camera as necessary for Player to Point over Time seconds | 移動攝影機中心至指定點,於指定時間內完成,跟據目前螢幕中心及指定的位置決定移動方式: 過遠:直接轉移 適中:依照指定時間移動 過近:不移動 *若在套用時玩家點滑鼠,則會停止攝影機的套用 *本動作不可用在多人連線遊戲中,否則會因為不同步而斷線 |
Set Camera Field (Timed) | Set Player's camera Field to Value over Time seconds | 調整攝影機的數值,於指定時間內完成 *按Insert/Delete可暫停或解除套用 |
Rotate Camera Around Point | Rotate camera Angle degrees around Point for Player over Time seconds | 以指定點為中心,旋轉攝影機 |
Lock Camera Target To Unit | Lock camera target for Player to Unit, offset by (X, Y) using Rotation Source | 鎖定啟動攝影機的視點到某部隊(跟著部隊移動),並設定位移程度(由部隊腳底為中心,攝影機中心相對於部隊的位移) *按下Ctrl+C可解除鎖定 |
Lock Camera Orientation To Unit | Lock camera orientation for Player to Unit, offset by (X, Y) | 鎖定啟動攝影機的目標點到某部隊(攝影機不動,只轉向部隊),並設定位移程度(由部隊腳底為中心,攝影機中心相對於部隊的位移) *按下Ctrl+C可解除鎖定 |
Play Cinematic Camera | Run camera for Player through Camera File cinematic camera | <Unknown> |
Stop Camera | Stop the camera for Player | 結束啟動中的攝影機 |
Reset Game Camera | Reset camera for Player to standard game-view over Time seconds | 重設攝影機為遊戲預設,並停止搖晃及震動攝影機 |
Change Camera Smoothing Factor | Change camera smoothing factor to Factor | 設定攝影機的平滑度 |
Reset Camera Smoothing Factor | Reset camera smoothing factor | 重設攝影機的平滑度 |
Sway Camera Source | Sway the camera source for Player with magnitude Magnitude and velocity Velocity | 搖晃攝影機之視點,指定搖晃強度及速度 |
Sway Camera Target | Sway the camera target for Player with magnitude Magnitude and velocity Velocity | 搖晃攝影機之機體,指定搖晃強度及速度 |
Shake Camera | Shake the camera for Player with magnitude Magnitude | 震動攝影機,指定搖晃強度 |
Stop Swaying/Shaking Camera | Stop swaying/shaking the camera for Player | 停止搖晃及震動攝影機 |
Extend/Shrink Camera Bounds | Extend/Shrink the camera bounds for Player west by West, east by East, north by North, and south by South | 設定攝影機西、東、北、南邊界,指定玩者的螢幕不可移動到超過邊界。本動件不改變迷你地圖的格子(會變很怪就是了)。 |
Set Camera Bounds | Set the camera bounds for Player to Region | 設定攝影機邊界為指定區域,指定玩者的螢幕不可移動到超過邊界。本動件不改變迷你地圖的格子(會變很怪)。 |
Set Spacebar-Point | Set a spacebar-point for Player at Point | 設定玩者按下空白鍵時,跳躍的位置 |
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